The multiple attack penalty you take with this weapon on the second attack on your turn is â4 instead of â5, and â8 instead of â10 on the third and subsequent attacks in the turn. And Social traits focus on your characterâs social class or upbringing. for a forceful weapon, we'll save Elven Curve Blade as an example, does 1d8 on it's first hit, on it's second hit it will do 2d8, all well and good, however where I'm questioning is, on the last part. You gain a +1 trait bonus on damage rolls with the following weapons: bastard sword, battleaxe, greataxe, greatsword, handaxe, light hammer, longbow, longsword, shortbow, short sword, throwing axe, and warhammer. Understanding Forceful weapon trait 2E Player So the wording on this is rather strange and I wanna make sure I'm getting it right. You must be proficient with this weapon, and its combined cost cannot exceed 500 gp. Some weapons and armors have special traits: Adamantine Agile Anarchic Arcane Inscriptions Axiomatic Bane Beguiling Brilliant Energy Cold Iron Composite Corrosive Death Reservoir Defending Destructive Disruption Elite Expertise Extinguisher Eye Gouger Finesse Wielding Fire Gemstone Flaming Flaming Burst Freezing Frost Furious Ghost Touch Greater Corrosive ⦠âMartial Manuscriptâ is a faith trait that provides a +2 trait bonus to attack rolls made to confirm critical hits with unarmed strikes or monk weapons. Campaign Campaign traits are specifically tailored to give new characters an instant hook into a new campaign. You gain a +1 trait bonus on Sleight of Hand checks made to conceal light weapons and a +1 trait bonus on attack rolls when making an attack with a light weapon during a surprise round. Tips and Traits: A guide to Pathfinder Traits Character traits are abilities that are not tied to your characterâs race or class. Benefit: This heirloom weapon is of masterwork quality (but you pay only the standard cost at character creation).You gain a +1 trait bonus on attack rolls with this specific weapon and are considered proficient with that specific weapon (but not other weapons of that type) even if you do not have the required proficiencies. ... play with a longsword or Aldori dueling sword and gain a +1 trait bonus on all attacks and combat maneuvers made with such weapons. Its like Heirloom Weapon before it was nerfed. You begin play with a masterwork melee weapon made of the material of your choice. Monk Unarmed Attacks Cobra Fang, Crane Wing, Fire Talon, Lashing Branch, Shadow Grasp, Stumbling Swing, Tiger Claw, Wind Crash, Wolf Jaw Weapons Pages in category "Weapon traits" The following 70 pages are in this category, out of 70 total. They can enhance your characterâs skills, racial abilities, class abilities, or other statistics. So it is time to optimize your character! Benefit: When you select this trait, choose one of the following benefits: proficiency with that specific weapon; a +1 trait bonus on attacks of opportunity with that specific weapon; a +2 trait bonus on one kind of combat maneuver when using that specific weapon. In the definition for the unarmed weapon trait, the sentence "a fist or other grasping appendage follows the same rules as a free-hand weapon" was worded in such a way it confused a few people, who thought that meant those unarmed attacks were weapons, despite statements to the contrary on page 278. You gain a +1 trait bonus on attack rolls with weapons made of the selected material. As soon as you were old enough to hold it, you were trained to defend yourself with traditional Ulfen weapons. Take the Aldori dueling sword. So this trait is full of win. 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