Castle Greyhawk is a comedic adventure module for the Dungeons & Dragons fantasy roleplaying game set in the World of Greyhawk campaign setting. The Castle Zagyg series is written for the Castles and Crusades game, an OGL game derived from Dungeons & Dragons. Castle Zagyg - Troll Lord Games/-2019-Oct-24 10:24: Dangerous Journeys - Gary Gygax/-2019-Oct-24 10:24: Lejendary Adventures - Gary Gygax/-2019-Oct-24 10:24: Living Greyhawk - RPGA/-2019-Oct-24 10:25: Miscellaneous - Fan made/-2019-Oct-24 10:25: Novels/-2019-Oct-24 10:25: RPGA/-2019-Oct-24 10:25: Rob Kuntz/-2019-Oct-24 10:25 The original even gave hex numbers for the World of Greyhawk map, with Saltmarsh being located in hex U4-123. In 1975, TSR, Inc. published the Greyhawk supplement to the original Dungeons & Dragons rules, although this booklet provided no significant detail regarding Castle Greyhawk itself. The Castle was constructed CY c.320 by the wizard Zagig Yragerne. Mordenkainen. Castle Greyhawk lies north and slightly east of the Free City of Greyhawk, overlooking the Grey Run River. grodog Wichita, Kansas, United States Allan T. Grohe Jr. has been playing D&D and other rpgs since 1977. The adventure module Greyhawk Ruins, however, provides the CY 320 reference for the start of construction. In August 2007, Wizards of the Coast released Expedition to the Ruins of Greyhawk, a 224-page hardcover book that revisits the material from Greyhawk Ruins and updates the site for 3.5 edition D&D rules. Staff Picks. Owner of Nulligan's Trove, a Magic Shop Ricard Damaris. The World of Greyhawk Fantasy Setting is yours now, to do with as you wish. This could be interpreted as a misnomer, since the wizard's tower is long destroyed, but is actually an appropriate name in the vein of "Castle Greyhawk", which is also used as the name of the dungeons below the ruin. We had an excellent Castle Greyhawk session last night, with some really fun roleplaying among the PCs and goblins in particular, which setup the rest of the session's action very nicely! Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. Last night, I created a new sub-level for my version of Castle Greyhawk, using the DungeonMorph dice from Inkwell Ideas. The wider world got some attention too … and it was rather different from what TSR eventually published. 5, Page 28 1 year ago The Greyhawk Companion - Home. Rob's excellent play guided Robilar to be the first character to complete Greyhawk Castle (1973) for which Gary bestowed upon him the mantle of co-DM. POPULAR SYSTEMS. TSR9112 WG5 Mordenkainen's Fantastic Adventure $10/$6. In CY 570, the warrior Robilar freed Iuz from his prison, and subsequently most or all of the other eight demigods escaped as well. Greyhawk Links. Greyhawk's Head Cleric of Heironeous Paleth Keth. ... Castle Greyhawk. Sometime during this period, Zagig reappeared and managed to imprison the demon lord Fraz-Urb'luu in the dungeons beneath the castle. A few words from Alucard. You'll never regret it. Dungeon levels were written at the rate of one per week as those adventures progressed, leading to the original thirteen-level castle.[3]. The "Sample Dungeon" is colloquially known as the "Tower of Zenopus". The Castle was originally developed by Gary Gygax for his own campaign and later detailed for publication. Because Zuoken is known to be imprisoned somewhere on the central Flanaess, some believe he was one of the nine deities Zagig trapped at the Castle. Paizo Publishing printed a four-part poster map of Greyhawk in Duneon Magazine issues 118 through 122; it's well-wroth buying the back is… -E. Gary Gygax to adventurers in Greyhawk Castle, circa 1972 You have now entered the realm of the LORD OF THE GREEN DRAGONS -- a "Classic Gaming" blog. Castle Greyhawk is one of the central dungeon settings in the fictional World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game.The Castle was originally developed by Gary Gygax, for his own campaign and later detailed for publication. The Free City of Greyhawk is located centrally in the Flanaess, the eastern portion of the continent of Oerik, the greatest of Oerth's four continents. Thursday, October 14, 2010 The Collector's Trove TSR Alumni Auctions (To Date) -E. Gary Gygax to adventurers in Greyhawk Castle, circa 1972 You have now entered the realm of the LORD OF THE GREEN DRAGONS -- a "Classic Gaming" blog. The module bears the code WG7 and was published by TSR, Inc. in 1988 for the first edition Advanced Dungeons & Dragons rules. Addeddate 2019-08-15 06:36:56 Coverleaf 0 Identifier tsr09222wg7castlegreyhawk Identifier-ark ark:/13960/t5dc5vs7m Ocr ABBYY FineReader 11.0 (Extended OCR) The magic sword Nurbilac comes from an article in Dragon #256, A Treasure Trove of Tomes by my good friend, author and bibliophile, Scott Casper. Gary Gygax designed Castle Greyhawk as a locale for the amusement of his children and friends and as a testing ground for the game of Dungeons & Dragons that he developed with Dave Arneson during 1972/73. World of Greyhawk set, City of Greyhawk, Wars, From the Ashes - $30-70/$20-35 . The Archmage Tenser. Special sessions of this Dungeons & Dragons adventure will actually be run at 330 Center St. in the same house where Gary introduced Dungeons & Dragons and Greyhawk Castle to his son and daughter Ernie and Elise over 40 years ago. This page may be a Stub or not include some information. By the end of the adventure, Zuoken has been freed, Robilar who had been replaced by an evil double is back to his old self and Castle Greyhawk is now some sort of multi-planar brigadoon. "Erac's Cousin" appears in the Rogues Gallery. Castle Greyhawk is also the name of a 1988 Dungeons & Dragons adventure module that offered a tongue-in-cheek treatment of the Castle. Later on, Gygax developed the area around this new version of his castle and Greyhawk City to include new cities and countries as needed, expanding to a surrounding area of around 50 miles mapped in depth and approximately ten times that far in outline form by 1976.[5]. However, as the module was steeped in humor and featured numerous references to 20th century culture (such as the character the Amazing Drider-Man), most Greyhawk fans consider the module to be a "joke-version" of Castle Greyhawk. CZ2, Castle Zagyg Vol 2, Upper Works Boxed Set/, Castles & Crusades - CZ10 - Yggsburgh - Town Halls.pdf, Castles & Crusades - CZ11 - Yggsburgh - Moatgate District.pdf, Castles & Crusades - CZ12 - Yggsburgh - Storehouse District One Book.pdf, Castles & Crusades - CZ13 - Castle Zagyg - Yggsburgh - East Corner.pdf, Castles & Crusades - CZ9 - Castle Zagyg - East Mark Gazetteer.pdf, Castles & Crusades - CZA1 - Castle Zagyg - Dark Chateau.pdf, Castles & Crusades - CZPDF1 - Castle Zagyg - Class Options & Skills.pdf, Castles & Crusades - CZPDF2 - Castle Zagyg - East Mark (map) (1 of 3).pdf, Castles & Crusades - CZPDF2 - Castle Zagyg - East Mark (small player map) (3 of 3).jpg, Castles & Crusades - CZPDF2 - Castle Zagyg - Yggsburgh Town Map (keyed).jpg, Castles & Crusades - CZPDF2 - Castle Zagyg - Yggsburgh Town Map (unsure is correct version) (2 of 2).jpg, Castles & Crusades - CZPDF3 - Castle Zagyg - Yggsburgh - The Outs Inn.pdf, Castles & Crusades - CZQS - Castle Zagyg - Yggsburgh - The Workhouse of Yggsburgh Town.pdf. Cookies That setting’s affinity for evil deities dates back to the earliest days of Gary Gygax’s Castle Greyhawk campaign, where players accidently set free the malevolent demigod Iuz—who had been imprisoned by the mad wizard Zagig. ", Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=Castle_Greyhawk&oldid=993663007, Articles that need to differentiate between fact and fiction from October 2009, All articles that need to differentiate between fact and fiction, Dungeons & Dragons articles that need to differentiate between fact and fiction, Creative Commons Attribution-ShareAlike License, This page was last edited on 11 December 2020, at 20:30. Greyhawk Ruins is both an earlier work and more specifically focused on the Castle itself, and thus would seem to be a more definitive source. Our goal is to help these individuals to realize the maximum value of their collections at auction. Eventually, a group of Northern barbarians forayed into the area and pillaged a large amount of treasure. Castle Greyhawk is one of the central dungeon settings in the fictional World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. TSR9222 WG7 Castle Greyhawk $14/$9. The main tower is called the "Tower of Zagig," and the two lesser towers the "War Tower" and the "Tower of Magic" (alternately "The Power Tower"). A second version of Castle Greyhawk was developed/created prior to the publication of Dungeons & Dragons by incorporating Rob Kuntz's "El Raja Key" (also commenced in 1972), which had been created to allow Gygax to adventure using his own PCs such as Mordenkainen.[4]. Cleric of Heironeous Skalden Hetsan. Today it’s the source of inspiration for a growing mega-dungeon genre and championed by hundreds of new roleplayers looking to get back to the roots of the game. Castle Greyhawk lies north and slightly east of the Free City of Greyhawk, overlooking the Grey Run River. The World of Greyhawk Fantasy Setting is yours now, to do with as you wish. Ch. As far as I know, the first published description of the original Castle Greyhawk appeared in Europa magazine (issue 6-8, April '75): 1. In Expedition to the Ruins of Greyhawk published in 2007, Zuoken was officially confirmed to be one of the canonical deities imprisoned. Between 1983 and 1985, TSR published three modules linked to Castle Greyhawk. The article is an original study on literature and historical texts from the World of Greyhawk . Castle Greyhawk is one of the central dungeon settings in the World of Greyhawk campaign setting. The trove attracted legions of treasure-seekers to Greyhawk (then a mere trading post), and unbelievable wealth plundered from the tombs. TSR9399 WGR5 Iuz the Evil $35/$25 A Treasure Trove of D&D Books Welcome Greyhawkers! Castle Greyhawk is detailed in WGR1 Greyhawk Ruins (*NOT* WG7 Castle Greyhawk - this is a joke!). Eldritch Wizardry is a supplementary rulebook by Gary Gygax and Brian Blume, written for the original edition of the Dungeons & Dragons (D&D) fantasy role-playing game, which included a number of significant additions to the core game.Its product designation is TSR 2005. So while the new adventure may not be specifically identified as being in Greyhawk, it is easily placeable and usable with that campaign world. the entry on the Historical Reign of Ulek tells of Count Cartair of the County of Ulek and his exploits. The Collector's Trove - What We Do, How We Do It ... to fiction mss., to original El Raja Key and Castle Greyhawk dungeon levels, and many more items that are too numerous to list here. This primordial Oerth was centered on Castle Greyhawk, an infamous series of dungeons created by Gary Gygax and Rob Kuntz. Castle Greyhawk is also the name of a 1988 Dungeons & Dragons adventure module that created a treatment of the Castle for the public to use. These were the 1983 adventure Dungeonland and its sequel The Land Beyond the Magic Mirror, as well as 1985's Isle of the Ape. In the image below I've annotated the original U2 map with the new location for the Tower: The Castle finally received serious treatment in 1990, when TSR published Greyhawk Ruins, a 128-page adventure which examined the Castle in great detail. In 1978, TSR began publishing adventure modules set in the World of Greyhawk, although these early adventures did not directly concern the Castle. © 2015-2020 TheTrove.is. The wealthiest explorers became the city’s first nobility, and Greyhawk quickly became associated with easy wealth and fabulous archaeological artefacts from long-dead civilisations. As far as I know, the first published description of the original Castle Greyhawk appeared in Europa magazine (issue 6-8, April '75): Owner of the Green Dragon Inn Archmagi. Note: The 1992 publication From the Ashes (FtA) provides some contradictory dates to those given above. The fiend was imprisoned there for at least 200 years, but eventually freed by a wizard and a cleric (probably Erac's Cousin and his adventuring companion Ayelerach). The "Sample Dungeon" is colloquially known as the "Tower of Zenopus". In CY 505, Zagig then captured and imprisoned the evil demigod Iuz in the dungeons beneath the Castle. TSR9292 WGR1 Greyhawk Ruins $35/$25 (all maps must be present) TSR9398 WGR4 The Marklands $35/$25 with map. First, it states that construction of the Castle did not begin until CY 375. The remaining five demigods have never been canonically identified, although the Living Greyhawk Gazetteer states that the nine were of "opposing alignments.". A Treasure Trove of D&D Books Welcome Greyhawkers! explain the fiction more clearly and provide non-fictional perspective, Learn how and when to remove this template message, "How to set up your Dungeons & Dragons campaign - and be stuck refereeing it seven days a week until the wee hours of the morning! [2] In 2005, Gary Gygax announced the release of "Castle Zagyg," his new treatment of the dungeon. As published, however, the modules again provided no information regarding the Castle itself or its dungeons. In the initial years after the Castle was abandoned, few if any adventurers approached the Castle because of rumors that it lay under a powerful curse. I was a backer of their original Kickstarter in 2011, and remain quite fond of their geos dice, and of dungeon geomorphs in general! The Collector's Trove is an online auction house that specializes in running online auctions for former TSR employees, gaming industry designers, artists and insiders. The 'Classics' campaign consists of the following modules: T1-4, A1-4, and GDQ1-7 with S1 and S3 thrown in when appropriate, and possibly WG6 thrown in to cap off the campaign. In the image below I've annotated the original U2 map with the new location for the Tower: The Castle was first detailed for the general public in 1988 in TSR's adventure Castle Greyhawk. Second, FtA suggests both CY 505 and CY 507 as dates for Iuz's initial imprisonment. Greyhawk Links. Castle Greyhawk is also the name of a 1988 Dungeons & Dragons adventure module that created a treatment of the Castle for the public to use. In 2005, Troll Lord Games began publishing "Castle Zagyg" in a number of volumes authored by Gary Gygax and Jeffery P. Talanian. Buy a copy on eBay and laminate them. Other deities imprisoned in the dungeon included Merikka, Rudd and Wastri. This primordial Oerth was centered on Castle Greyhawk, an infamous series of dungeons created by Gary Gygax and Rob Kuntz. This could be interpreted as a misnomer, since the wizard's tower is long destroyed, but is actually an appropriate name in the vein of "Castle Greyhawk", which is also used as the name of the dungeons below the ruin. The wider world got some attention too … and it was rather different from what TSR eventually published. These adventures are based on Gygax's original Castle Greyhawk dungeon design and campaign, but are not official D&D materials. Allan’s first professional gaming publication (“More for the Shadow Master”) appeared in White Wolf Magazine #11 in 1987; he has also contributed to The Unspeakable Oath, Pyramid, Polyhedron, and Dragon Magazine, among others. For a full article on the topic with citations, please see Castle Greyhawk at Greyhawkonline.com. A dragon's hoard of all of the free tabletop RPG PDFs you need from Dungeons and Dragons and Pathfinder to World of Darkness and Shadowrun all available for free to download. In 1989 The City of Greyhawk boxed set expanded on the detail available for the Free City of Greyhawk and its environs for the second edition D&D rules. In those early days, for exploring outwith the immediate area of the castle and nearby city there was no "Flanaess"; Gygax's world map of "Oerth" was simply drawn over a map of North America. Greyhawk on Facebook; Scott Casper maintains a group for announcements for Castle Greyhawk: the Webcomic; Greyhawk Adventures 576CY is a group devoted to discussion of old-school/first edition Greyhawk; Anna Meyer runs the Flanaess Geographical Society Noncanonical lists of the other demigods have been offered by Gary Gygax himself, other early D&D notables such as Robert J. Kuntz and in various works of fan fiction, although many of these lists cannot be reconciled with the (now canon) "opposing alignments" criteria noted above. TSR9309 WGA4 Vecna Lives $35/$25. Iuz was one of nine demigods so trapped, and this accomplishment was instrumental in Zagig's ascension to become the demigod now known as Zagyg. The story of their success attracted groups of Dwarves, Elves and other adventurers to the area, and over time the Castle's dungeons became a major site for adventuring on the Flanaess. Given that all other references to Iuz's imprisonment in official game publications use the CY 505 date, the CY 507 anomaly is usually considered to be an error. The 'Classics' campaign consists of the following modules: T1-4, A1-4, and GDQ1-7 with S1 and S3 thrown in when appropriate, and possibly WG6 thrown in to cap off the campaign. Welcome wanderer, to the Trove! ... Greyhawk Talk Show "The Savant-Sage and Pluffet Smedger the Elder are part of the past. Similarly, TSR's The World of Greyhawk 1980 folio and 1983 World of Greyhawk boxed set provided information regarding the campaign setting at large, but no detail regarding Castle Greyhawk. *The Orc Level of Greyhawk Battles: Quij Slays a Troll and is raised in level *Otto joins Robilarout of distate for his captor *Th ll i ld d fifid b h City has grown 4 fold with wealth flowing out of castle *The White Dragon and the Wizard of the Tower Adventure by Robilar The influx of trade, travelers and treasure associated with this phenomenon has provided significant economic benefits to the nearby City of Greyhawk. The most exciting part, the adventure is the fully fleshed-out first-level of Greyhawk Castle! All rights reserved. 5, Page 28 1 year ago The Greyhawk Companion - Home. Greyhawk was published as an optional supplement, Supplement 1: GREYHAWK, by Gary Gygax and Robert J. Kuntz, in 1975.Unlike later setting material, Supplement 1: GREYHAWK focused on optional rules as opposed to towns, monsters, etc. Greyhawk has a robust presence in social media circles, which I'll slowly expand here over time. The Castle itself received only a minor mention. This note sheet is for Ernie's infamous character "Erac's Cousin", a later Greyhawk character, from 1975 to 1976, who continued to adventure in the combined, expanded version of Castle Greyhawk with Gary Gygax and Rob Kuntz as his Dungeon Masters! 1. According to the module, when Iuz was freed, the other gods effected an escape except for Zuoken who remained imprisoned. The Castle was originally developed by Gary Gygax,[1] for his own campaign and later detailed for publication. The rules introduced for Greyhawk evolved into Advanced Dungeons & Dragons, and Greyhawk has remained an influence on the core setting ever since. Castle Greyhawk is detailed in WGR1 Greyhawk Ruins (*NOT* WG7 Castle Greyhawk - this is a joke!). So while the new adventure may not be specifically identified as being in Greyhawk, it is easily placeable and usable with that campaign world. ... Castle Greyhawk. Ch. Greetings Greyhawk denizens! A dragon's horde of all the tabletop RPGs you need from Dungeons and Dragons, Pathfinder, World of Darkness, to Shadowrun - all available for free to download. The Baron must first obtain the help of the Theocracy of the Pale, and you and your comrades will carry his message to the theocrats. Over the centuries, the Castle's three towers decayed into ruin. beneath the towers of Castle Greyhawk. ... Greyhawk Talk Show "The Savant-Sage and Pluffet Smedger the Elder are part of the past. If you've been following this blog for the last month or so, you'll know this is the fifteenth round of my ongoing Return of the Ring of Five Questions column! 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